Adams kumar Posted 8 hours ago Share Posted 8 hours ago (edited) -Supports Windows 10 : (All versions) /Windows 11 (All versions up to 25h2) -Supports Steam , Epic Games and Xbox App Features: Visuals ESP & Render • Players + Enemy & teammate ESP toggled independently + Name ESP › Separate colors for visible vs hidden players + Platform indicator + Distance ESP › Separate colors for visible vs hidden + Radar dot › Separate colors for visible vs hidden + Health bar › Horizontal or vertical style + Shield / armor bar › Horizontal or vertical style + Bounding box › 3D, 2D, or 2D-corner style › Adjustable thickness (1–5px) › Separate colors for visible vs hidden + Skeleton › Adjustable thickness (1–5px) › Separate colors for visible vs hidden + Chams (through-wall fill) › Separate colors for visible vs hidden + Weapon inventory display with custom color + Knocked player indicator with custom color + Dead player indicator with custom color + Max render distance (50–2000m) + Font size (5–20px) • ARCs + Name display with separate colors for visible vs hidden + Distance display with separate colors for visible vs hidden + Icon display with adjustable scale (1–50px) and separate colors for visible vs hidden + Bounding box › 3D, 2D, or 2D-corner style › Adjustable thickness (1–5px) › Separate colors for visible vs hidden + Chams with separate colors for visible vs hidden + Radar dot with separate colors for visible vs hidden + Hide destroyed ARCs with custom color for destroyed state + Type filter (multi-select per ARC category) + Max render distance (0–1000m) + Font size (5–20px) • Loot + Items › Name, distance, and stack amount display › Value display with custom color and minimum threshold (0–15,000C) › Ping / marker scale (0–100px) › Type filter › Max render distance (0–500m) › Font size (5–20px) + Containers › Enable with separate colors for looted vs unlooted › Type filter (multi-select, 70+ types) › Max render distance (0–500m) › Font size (5–20px) + Activities › Enable with separate colors for completed vs incomplete › Type filter (multi-select) › Max render distance (0–500m) › Font size (5–20px) • World + Extraction points › Enable, status, icon, color, distance, icon size (5–40px) + Doors › Enable, locked / unlocked colors, distance display + Grenades › Enable, custom color, distance + Mines › Enable, custom color, distance + Sound traps › Enable, custom color, distance + All world objects have max render distance (0–2000m) and font size (5–20px) • Others + Crosshair › Color, thickness (0–5px), size (0–20px), gap (0–20px) + Minimap radar › Radius (0–300px), max display distance (0–600px) + Battle mode toggle hotkey Aimbot • Targeting + Players › Enable with visibility check and movement prediction › FOV circle display with separate colors for radius and deadzone › FOV deadzone and radius range slider (0–180°) › Smoothness (0–10°/s) and max target distance (0–600m) › Activation hotkey › Bone / hitbox targeting (multi-select, 17 bones — head, chest, pelvis, limbs, hands) + ARCs › Enable with visibility check and movement prediction › FOV circle display with separate colors for radius and deadzone › FOV deadzone and radius range slider (0–180°) › Smoothness (0–10°/s) and max target distance (0–600m) › Activation hotkey Misc • Utility + Client › Fullbright toggle › Freecam with toggle hotkey, individual directional hotkeys (forward / back / left / right / up / down), and speed control (0–10) › Freeze with auto mode, manual hotkey, and duration control (0–5s) • Exploits + Player pinging with hotkey, corpse toggle, and max distance (0–750m) + ARC pinging with hotkey and max distance (0–750m) + ARC teleport with enable and hotkey Settings • Menu & Config + Menu toggle hotkey + DPI scale selector + Config system › Save › Load › Create › Delete › Share via clipboard hash › Import from clipboard Edited 7 hours ago by Adams kumar Link to comment
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